Well, you can, but they still will have to do them by themselves, so it doesnt matter that you shared a mission it will be the same as going alone, since you will have to perform the same actions, but with two or more people, meaning less loot, and more time to complete, since there are more people gathering objectives. The quest had no appealing, and the rewards were discouraging, something we beta testers complained about several times during all of the beta sessions, but was never fixed, just like much other things, like race mixing, trade systems, ability approach and development, npc's placement and presence on important areas, broken quest that were never fixed, and for god sake, the party system! You cant share a quest with your friends. The combat was slightly tuned throughout the following beta sessions, but it ended being a mix of Guild Wars 2 and Tera systems that ended up feeling inferior than its counterparts. First time I played, I noticed the combat felt floaty and shallow, since I had the expectations that this would be the strong aspect of the game. As an MMORPG, and having played World of Warcreft, Tera and Guild Wars 2 (I played more than these, but these here are the better templates to compare TESO's aspects) I couldnt find anything new or revolutionary in this game, or even any aspects with a better or refreshing execution than in the previous games i had played. I was in the beta for a long time until right before it was launched, and all I have to say is that it must not be considered an Elder Scrolls I was in the beta for a long time until right before it was launched, and all I have to say is that it must not be considered an Elder Scrolls game (It degrades the ES lore for it's own fitting sake), but it fails as an MMORPG too.
Exploration and unique play styles abound. Is the game fun? Definitely, and it gets far better after you put in more than 20 minutes into it. Is the game 100% unique, pretty sure that it's been proven mathematically that there is almost 0 ideas that haven't been thought of before. but having issues the day of launch is expected, and putting a negative review because of something that isn't even related to any of the game's development, gameplay or anything. Another guy gives a negative review because of some Customer Support issues? Sure, it sucks to have bad customer service. If you think that an MMO that has leveling, and swords and magic is a WoW clone, I guess you're right. this game is SOOOO far from a WoW clone it's ridiculous. this game is SOOOO far from a WoW clone All of the negative reviews I've seen so far are such BS. I don''t find it bad, merely different.Īll in all, all three games have much to offer you, so if you can spare the time and the cash, why not try them all?Īlso, if you're gonna try ESO, I'd counsel you to roll Daggerfall Covenant.All of the negative reviews I've seen so far are such BS. Combat is quite different, you have your standard weapon attack/blocking and then a bar of abilities of your choosing. That said, keep in mind that it IS an MMO, so the mechanics will differ from a singleplayer game.
I could literally spend 20 minutes inside a tavern hearing the bard NPCs cycling through a number of them. I really like the lyrics of most of them. I still remember this time we were trying to depose an emperor from the Aldmeri Dominion and thus were sieging the ony remaining fort required to do so, while the Ebonheart Pact was there too sieging from the other side and it all came to a mad three-way fight.Īnd the songs! The music is great. I haven't played it for years due to some hardware limitations, but I just ADORED the Realm Vs Realm. And some of them have lasting consequences! Mostly in NPC interactions (say, choose option A and please this half of a group of friendly npcs and anger the other half, or choose option B and get it backwards), but IIRC, sometimes there were permanent changes to the enviroment itself.
You can do mot of the quests and sidequest in your own if you so desire, though.
It's not without its flaws, but wich game is?ĮSO could easily be considered one of the best MMOs out there right now, and it gives you the plus of letting you play a TES game with friends! Or just random people. The overall setting and ambience, the craft put into the making of the game. All of them will differ mechanic-wise from Morrowind, altough it's up to you to say if that's for the better or the worse. Don't let the rumours of potato faces keep you from a great game! They're all great games with their good chunk of amazing lore, music and characters. I guess it all depends on your preferences, but my advice would be play the three of them, even if Oblivion doesn't interest you right now.